About Gameer

Turn ideas into playable AI games

Gameer turns text prompts into ready-to-play interactive games. The platform is built for creators, educators, storytellers, and teams who want to prototype and publish playable experiences without traditional game-development barriers.

Create a game

Verified coverage

Recognition and press

Awards, profiles, interviews, and institutional coverage documenting Anya’s work across Gameer, Redvest, REDKO, artificial intelligence, and financial education.

Founder profile

Anya Ozmen

Founder of Gameer

Anya Ozmen is a technology entrepreneur and programmer working across artificial intelligence, gaming, and financial education. She focuses on impact-driven projects that democratize creative, financial, and business empowerment for consumers through AI tools. Gameer enables users to play, create, and share AI games with ease. Traditional game creation can require millions of dollars, large teams, and months of work, but Gameer’s engine brings users’ creativity to life in minutes.

Anya began teaching herself technology at age 10, when she first got access to Wi-Fi. She taught herself 3D animation and game development, laying the foundation for a career focused on making advanced creative tools more accessible.

Anya founded Gameer to make interactive game creation dramatically faster and more accessible. She previously founded Redvest, a gamified financial education platform, and REDKO, a software and mobile application development company.

Forbes named Anya to its 2026 30 Under 30 list. Women in Tech North America selected her as a 2026 Start-Up Award finalist, and TURKOFAMERICA selected her as a 2026 TOA Awards finalist in the NextGen Leadership (Under 30) category.